Rules of Engagement

Orc Territory



When in orc lands all orcs are required to demand tribute before engaging in player versus player combat. If the trespasser is a known griefer or fork then you may engage freely without asking for tribute.

  • If the enemy player does not respond to tribute they may be attacked
  • If the enemy player runs after demanded for tribute they may be attacked
  • If the enemy player attacks before tribute is demanded they may be attacked
  • If the enemy player pays tribute they are allowed to LEAVE but not STAY

Tribute (Tribuut)


Tribute is a way for intruders in orc lands to pay for their lives, show respect and honor to the clan. If the enemy player pays a decent tribute, they are allowed to LEAVE, but not STAY and hang around the fort. After they have paid up, they should be herded away. If the enemy player stays for more than a minute or so, they are allowed to be attacked after they have been giving some form of warning that the “tribute” only allows them to pass through our lands alive, not stay in our lands.

Tribute is not always about what treasures an orc may receive but a way to show deference to the clan. A rich tamer in full gear giving only an empty potion bottle may be taken as an insult but a warrior with poor gear handing over his boots can be seen as quite respectful.

Acceptable Tribute

Whether or not a player has paid decent tribute is up to the individual orc demanding it. As a guideline these are all considered good tribute:

  • gold, potions, bandages, arrows, reagents
  • weapons, armor, clothing, boots
  • resources, t-maps, jewels, scrolls

Orc Fort (Urkala)


Only orcs and allies are allowed in the Fort. Any uninvited players or trespassers in the fort are to be killed on sight. Riding mounts is not allowed in the fort and any violators will be killed along with their mount.

Raids



During raids outside orc territory asking for tribute is not required. Orcs will be out for blood and offering tribute may not be a guarantee of safety. Use caution when approaching a raiding party for offerings of tribute or engaging in roleplay.

Non-Roleplayers



Bloodclan is a RP/PK guild however we are NOT griefers. Orcs should avoid slaying new players and resurrect any fallen foes. If the fallen enemies fought well and respected the clan then they should be allowed to loot their body and given recall reagents. If they are known griefers then do not resurrect them. Any resurrected foes should loot their belongings and leave the area; getting in the way and refusing to leave will earn a res kill.

Roleplayers



When encountering roleplayers orcs must engage in roleplay first before attacking. If the roleplayer is not looking for a fight always give them a way out of the situation. As a roleplay guild any interaction with other roleplayers should be rewarding and fufilling for both parties. Familiarize yourself with the diplomacy page to recognize established RoE with other guilds.

Generic RoE

  • No spamming the spells Blade Spirits, Energy Vortex, Paralyze
  • No casting of the spells Meteor Swarm, Chain Lightning, Earthquake
  • No res killing
  • Resurrect fallen players after battle
  • Do not attempt interaction if the other party is being attacked by non-RPers
  • If engaged in an RP battle and non-RPers intervene cease hostilities and render aid
  • If griefers show up cease hostilities and destroy the threat together

Establishing RoE



If your roleplay guild wants to establish relations and RoE with Bloodclan please forward your request to a current Branch Leader or Warcouncil member. You can find them on our forums or discord.

See Also

uo/info/roe.txt · Last modified: 2019/05/30 07:59 by gnoth
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